Senior Faculty Associate for Design and Innovation for Social Change
Over the last 30 years Twitchell has worked for the Massachusetts' Adaptive Design Services and the Institute on Applied Technology at Boston Children's Hospital; created the equipment adaptation techniques and instructional methodology used by the American Canoe Association's Adaptive Paddling Certification Program; founded Ergosport, a recreational equipment development and manufacturing company; and was the founding director of the Hampshire College Lemelson Center.
Over the last 15 years, Colin has been involved with the start up of over two dozen student and alum conventional and social enterprises.
Additionally, Colin and his students' designs have been exhibited at the United Nations and the Smithsonian Museum of American History.
Students that take this course will learn how to equip themselves with the appropriate entrepreneurial skills so that they can actualize their ideas (whether big or small) for improving the world. This course will be a hands-on approach, through actualizing participant ideas, to getting things "out there" for broader benefit. Key topics covered will include clear articulation and presentation of your idea, how to know if your idea is viable, who might be interested, what's needed to put your idea into motion, action planning and measuring the success of your idea. Though this is a primarily project based course, case studies, readings and other means will be used to explore, develop and realize your idea.
Recycling, remanufacturing, refurbishing, repurposing and up-cycling are all ways to add value, reduce waste and lower the environmental impact of used objects. Through the notion of tinkering, we will explore how discarded objects can be creatively reused for utilitarian and artistic purposes. Through this process participants in the course will enhance their technological creativity and designing capacity. Using projects and experiential means (e.g. tinkering) students in this course will gain a deeper understanding of their creative process, improve their understanding of mechanical objects, explore the relationship between discarded and reused, acquire basic fabrication and design skills and do some intuitive engineering.
Air, gas and vapors are not often thought of as artistic or design mediums but they have great potential as such. This course through experiential means will explore some of the potential these "invisible" mediums have. Through a verity of projects, participants will enhance their technological creativity and designing capacity while gaining a deeper understanding of their creative process by exploring the design and artistic potential of air, gas and vapors. Additionally, participants in this course will gain an understanding of how air, gas and vapors can be manipulated, acquire basic fabrication and design skills and do some intuitive engineering.