Five College Associate Professor of Architecture and Design
Graphic design is a creative and critical practice at the intersection of communication and abstraction. The process of learning graphic design is two-fold, and students in this course will engage both areas: first, students will develop knowledge and fluency with design skills - in this case, software (Adobe Photoshop/Illustrator); second students will address the challenges of design head-on through discussion, practice, iteration, critique and experimentation. The projects will challenge students to explore raster and vector graphic forms, color theory and typography in creative, experimental ways to reach their objectives. Techniques, approaches, styles and processes for representing numbers, maps, philosophies and ideas will be introduced throughout the course. As a studio and software course, it will be fast-paced and immersive and will require a substantial amount of work outside of class time. The course will be made up of several small, fast-paced projects and culminate in one longer, more engaged print design project. This course is geared toward students with a design-focused course of study. Preference will be given to Architectural Studies majors and graphic design-focused students.
All designed objects share one thing in common - they are engineered interactions between objects and bodies. While each wholly unique, the central connection between all artistic and creative practices is the human experience. "Non-disciplinary design" is a set of critical philosophies and practical processes that define the act of design, before these acts become disciplinary. It identifies a foundational framework for understanding and applying design theory, as well as building a heightened capacity for creative agility and transformative, interdisciplinary work. This course explores topics of narrative, phenomenology/sensation, language, aesthetics and function through a non-disciplinary lens as a means to discuss, describe and apply a new approach to design. The students will engage in a range of projects including research, reading/discussion, art production and design work in an ongoing and rigorous manner. Students are expected to perform a significant amount of work outside of class time.
This intermediate studio architecture course will be a design investigation of a particular theme in, or approach to, architecture and the built environment. In this course, students will develop and apply contemporary digital architectural skills (sketches, plans, elevations, models, computer diagramming, and various modes of representation [TBD]) to inter-disciplinary and socially pertinent design problems. Creative and indexical study and analysis will be used to generate and foster a broad range of concepts and language necessary to identify and define spaces. The objective of the course is to solve a cross-section of simple and complex architectural issues involving site, construction, inhabitation, function, form and space through rigorous, open-ended, and creative design work. Topic for this course is to be determined.
This course explores the process and products of design across many mediums from 2d graphics to 3d objects to architectural design. Design is a wide-ranging practice intertwining many intellectual and creative discourses from aesthetics to function, from print media to space. This course combines research, readings, films and short creative studio projects as a means to introduce students to the many facets of design. Students will be introduced to key figures in design, historic movements and influential projects. As well, students will explore the creative process through several hands-on studio-based design projects in 2d, 3d and 4d, highlighting key overlaps and differences in creative disciplines.